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Overview

Eat Good is a mobile app designed to make healthy food more accessible in food deserts on Chicago’s West and South side. The app is complimented by a responsive website. Users contribute to a food budget that is gifted to a household struggling with food insecurity.

Timeline

May 2022
to August 2022

Role

Sole UX designer

Sole UI designer
Sole UX researcher

Tools

Figma
Adobe Photoshop

Pen & Paper

Eat Good Mobile app and Website

Communities on Chicago’s West and South side are struggling with food insecurity. There are few to no restaurants that serve healthy food options. Many of these households are in food deserts, which means residents have to travel long distances to reach grocery stores. Additionally nutritious foods and fresh produce often come at a higher price point than can be regularly afforded by the average South or West Side Chicago household income.
Eat Good is a website that would allow users to create food benefits. Households in food deserts will use the Eat Good mobile app to access the food benefits and order healthy food straight to their door.

The Goal

The Eat Good website would allow for the creation of food benefits. Users would use these benefits to order healthy meat and produce  through the Eat Good mobile app to be delivered to their front door.

The Problem

There is a dearth of healthy food options in neighborhoods on Chicago’s West and South side. This and other factors contribute to these communities struggling with food insecurity.

MOBILE APP

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RESPONSIVE WEBSITE

User Research Summary

I researched studies on urban foodscape trends, conducted usability studies using a low fidelity prototype. Data from the usability study was arranged into an affinity diagram. Themes were drawn from the diagram and insights gleaned from those themes informed the project’s final design.

Going into this project I knew little of food insecurity. Research towards this project broadened my understanding of food deserts and the need for solutions like Eat Good.

Competitive Audit

Who was accomplishing a similar task? My research determined “Meals on Wheels”, “Tangelo” and “Urban Growers Collective” provided similar products. I assumed I would find more direct competitors, however there aren't many entities addressing this specific problem in Chicago.

Tangelo

direct competitor

Gaps: App only available in English, Cannot order food via website

Chicago Greater Food Depository

indirect competitor

Gaps: No mobile app
No direct delivery

Urban Growers Collective

direct competitor

Gaps: No mobile app

Meals on Wheels

direct competitor

Gaps: No mobile app
Website only available in English

User Personas
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Ideation

My aim was a simple interface that borrowed from the familiar traits of food ordering apps to avoid adding stress to the user experience. And to limit the amount of steps needed to complete the user journey.

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Starting the design
Digital wireframes

Apps like doordash and grubhub were mentioned by a few users during interviews. This told me a design similar to food ordering apps would be familiar to users.

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The website was designed to raise public awareness of food insecurity and allow for the creation of food benefits that would be accessed through the app.

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Low-fidelity prototype

This prototype demonstrates the the mobile app being used to shop for healthy food to be delivered to the user’s home. Peer feedback highlighted the importance of the user being able to track remaining food benefits after ordering.

Refining the design
Mockups

After the study I realized that I needed to provide a cart to track shopping.

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The information architecture of the product page was refined to better guide the user.

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High-fidelity prototype

The mobile app prototype demonstrates the mobile app being used to shop for healthy food to be delivered to the user’s home. Information architecture was refined using key insights gleaned from the usability study to guide the user.

While the website prototype allows a user to create benefits for someone other than themselves. The website produces a token the beneficiary would use to start ordering healthy food via the Eat Good app.

Open Hi-fi Prototype
Accessibility considerations

The goal of my study was to collect KPIs that would inform the project’s future mockup and hi fidelity prototype. My two findings are listed below.

1

Color contrast

The Eat Good color palette was chosen to keep the app accessible to users who are color blind.

2

Screen readers

Headers will facilitate those who use built in screen readers to use the app.

Responsive design

The website design would allow users to create and manage food benefits for themselves or others. It would allow suppliers to partner with Eat Good to provide food and resources.
And it would educate visitors about food insecurity and Eat Good’s mission.

Sitemap
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My responsive website designs began with a mobile first approach. I believe the majority of Eat Good’s users will visit the website from a mobile device.

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Takeaways

1

Impact

I see this helping someone who can’t afford to but wants to eat healthier.

Additionally, someone who has limited mobility but needs to manage a health issue through their diet could do so with Eat Good.

2

What I learned

I learned that food deserts and food insecurity in general are tough issues. But apps like Eat Good could have a great impact.

Next steps

I would next do a deep dive into making this app more accessible to the deaf or non-english speakers.

Thank you for taking the time to review the
Eat Good Mobile app and Website Case Study!
See more of my work:
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Street Food Vendor
Chicago Apartment Hunter 
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